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Dragon Ball Moves Wiki

List of Android 16 moves

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Android 16

List of Android 16's techniques/ablites and moves.


Special abilitiesEdit

  • Built in Scouter – A scouter embedded within the android's eyes (sensors) that can detect energy level and location. Unlike the regular scouters, however, it does not explode upon encountering too high a power level (as far as it is shown in the series). Alternatively, it could be that the power sensors that Gero built simply have a much higher threshold for power sensing, not necessarily that their measurements cannot hit a limit.
  • Devil Crush– A physical technique used by Android 16 in the Dragon Ball Z: Budokai Series.
  • Energy Attack – The most basic form of energy wave used by androids.
    Imgres

    Android 16 about to use the Hell's Flash technique

  • Explosive Wave – Android 16 used this attack in the Budokai Tenkaichi Series and in Dragon Ball:Raging Blast. He creates a weak burst of energy, with himself serving as the nexus, for minor protection.
  • Eye Beam – A synthetic form of Eye Laser. Android 16 used this attack against Cell.
  • Flight – The ability to fly without the use of ki.
  • Hell's Flash – A technique wherein Android 16 lifts his opponent and tosses them to the ground. He then removes halves of each of his arms arm, tucking them beneath his armpits and revealing cannons within the remaining limbs of his arms. These cannons take a brief moment to charge before igniting a giant explosion from which hundreds of small beams are shown sprouting from the crater, possibly to avoid escape. Android 16 used Hell's Flash against Imperfect Cell, attempting to kill him before he could absorb androids 17 and 18.
    159 9

    Android 16 after using the Rocket Punch technique on Cell.

  • Hell's Beam – Another version of the Hell's Flash and one of 16's ultimates in Dragon Ball Z: Busrt Limit.
  • Machine Impact – A rush attack that Android 16 used against Cell.
  • Pump Up – A power up move that Android 16 used in Dragon Ball: Raging Blast.
  • Rocket Punch (or Hell's Impact) – A technique where Android 16 launches one of his arms or fists at his opponent in the manner of a rocket. It explodes on colliding with something.
  • Self Destruction - An ability that allows the user to blow themself up. This technique is most commonly used to kill an opponent too, to ensure that he does not win the battle.
    Eg

    Android 16 lunges at Cell, in an attempt to self destruct.

  • Hell Spiral – A team attack used by Android 16, Android 17 and Android 18 in the Nintendo DS gameDragon Ball Z: Supersonic Warriors.

GalleryEdit

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